Samples For Simbio
Samples by deliverable type (as I anticipate may be needed for the Simbio UX work):
Heuristic analysis: The Restart Project, Media Cloud
Task analysis: Media Cloud
Qualitative User Research Report: The Restart Project, Media Cloud
Product Requirements Document: Wireless Generation (Reading Coach)
Integrated User Research Findings with Early UI Concepts: Baron Weather
Full interaction designs/ UI specs: Wireless Generation (Reading Coach Flow), The Restart Project - part 1 , The Restart Project - part 2, NetSquared
Samples by project (click carousel image to see large version):
The Restart Project | Role: UX Researcher and Designer
Key project elements: community platform, global user base, Agile development
Tasks: scoping/ advisement to senior management on HCD Approaches, strategy, heuristic and analytics review, qual and quant Research, recruitment (minimal), analysis, service design concepting, report writing, wireframing, UX writing
A lean, mobile-first community platform redesign project for a global environmental nonprofit organizing repair events and advocating for the right to repair. Redesigned for greater usefulness and usability, based on audit and research with various types of users. The Restarters.net community member platform integrates a Discourse forum module and a Wiki, but the site very much appeared to be three separate sites with significant navigation and usability challenges. View the current visual design of first round wireframes (final design and implementation still in process).
Wireless Generation (now Amplify) | Role: User Researcher, Product Designer
Key project elements: highly Agile process, educational/ instructional
Tasks: qual research, wireframing, conceptual design, strategy, specifications, visual design
User research in schools with teachers using handheld devices for testing literacy in elementary students. Wireframing and Photoshop mockups of software for literacy testing and conceptual design for Reading Coach application/ game, which uses voice and speech recognition to give students real-time feedback on their literacy skills.
Media Cloud | Role: User Experience Analyst and Researcher, Instructional Designer/ Writer
Key project elements: global user base, open source, educational/ instructional
Tasks: scoping/ advisement on HCD approaches to senior management, strategy, heuristic review, qual and quant research, recruitment (substantial), analysis, journey mapping, report writing, usability testing
In-depth user research with funders and creators of documentary media to explore potential usefulness of Media Cloud, a global news media analysis platform, in their work. Project scoping, heuristic UX and learning experience analysis, including input on complex data visualization functionality, task analysis (part of instructional design process), user interviews, user workshop with journey mapping and other collaborative exercises, in-depth user research report, and Getting Started guide that I wrote and for which I ran usability testing. Download the full user research and testing report here.
(warning: large file size, lots of versions, use cases + copy details)
Planet OS | Role: UX Researcher, Designer, Writer
Key project elements: global user base, startup in Estonia
Tasks: scoping/ advisement to senior management on HCD approaches, qual research, wireframing, UX writing (marketing, instructional, navitorial)
Based in the USA and Tallinn, Estonia, Planet OS is an API provider and custom integration service that gives a wide variety of users the ability to work easily with multiple earth science datasets in the creation of applications for sectors such as renewable energy.
I focused on engagement as well as usability issues for browsing a large number of datasets and testing out the API.
Baron | User Researcher, UX Designer and Director
Key project elements: most complex application redesign project of my career, instructional/ training component
Tasks: extensive qual research, wireframing, report/ presentations and coaching to executive team on best HCD practices
Broadcast metereology software for desktop (Windows) and gestural (on air-usage). Led UX team, and was primary client interface for:
Extensive on-site user research with TV meteorologists all over the U.S.; compilation of findings and development of insights
Design strategy presentation to executive team
Paradigm + concept design